SVGA DIY
SVGA editor · local files · no account

Ship SVGA gift motion without leaving the browser

Load a template, pull in PNGs, extra SVGA assets, or a short video clip, line everything up on the timeline, then export a fresh SVGA when the preview matches what you want.

Open EditorRuns in Chromium, Safari, or Firefox on desktop.

What you can do today

  • Everything stays on your machine

    No login wall. Your template, imports, and exports never pass through our servers—only your browser tab touches the files.

  • Built around real SVGA templates

    Open an existing .svga, inspect the preview, and keep working from the same structure teams already ship to production.

  • A material library that matches the workflow

    Import PNGs, nested SVGA sources, or supported video files (MP4, MOV, WEBM, M4V). Group items, rename them, and push them into layers when you are ready.

  • Layer control that goes beyond swapping one image

    Reorder sprites, tuck them into collapsible groups for clarity, replace, insert before or after, or drop a whole group onto the stack in one pass.

  • Property edits with a safety net

    Numeric fields use sliders plus direct inputs so you can nudge or type exact values. Undo and redo cover the edits you expect while iterating.

  • Export that follows the source model

    Download a new .svga when you are done. Encoding walks the parsed template so what you export lines up with how SVGA expects frames and sprites to behave.

Who it is for

Live gifting teams, motion designers handing off SVGA packs, and engineers who just need to tweak an asset without spinning up a heavyweight toolchain.

Typical pass through the editor

  1. Start from a template SVGA you already trust.
  2. Import the art you want—still frames, another SVGA, or a trimmed video once the template sets frame count and dimensions.
  3. Select a layer, open the property drawer, and adjust timing or transforms until the preview looks right.
  4. Export and hand the file to QA or drop it straight into your staging build.